slstatus

My fork of https://tools.suckless.org/slstatus/
git clone https://git.inz.fi/slstatus
Log | Files | Refs | README | LICENSE

commit 3c1a03919f147069fac3444f5c8a2adaf8a65478
parent 2b8e20472378217bef7f8601cd2fc1dfee02559c
Author: Aaron Marcher <info@nulltime.net>
Date:   Thu, 30 Jun 2016 18:36:24 +0200

revised readme

Diffstat:
MREADME.md | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/README.md b/README.md @@ -5,7 +5,7 @@ slstatus If you write a bash script that shows system information in WM_NAME, it executes a huge amount of external command (top, free etc.) every few seconds. This results in high system resource usage. slstatus solves this problem by only using C libraries and/or reading from files in sysfs / procfs. -Looking at the LOC (lines of code) in the [Conky project](https://github.com/brndnmtthws/conky) is very interesting: **28.346 lines C++, 219 lines Python and 110 lines Lua**. slstatus currently has about 500 lines of clean, well commented C code and even includes additional possibilities as it can be customized and extended very easily. Configuring it by editing config.h (a C header file) is very secure and fast as no config files are parsed at runtime. +Looking at the LOC (lines of code) in the [Conky project](https://github.com/brndnmtthws/conky) is very interesting: *28.346 lines C++, 219 lines Python and 110 lines Lua*. slstatus currently has about **500 lines of clean, well commented C code** and even includes additional possibilities as it can be customized and extended very easily. Configuring it by editing config.h (a C header file) is very secure and fast as no config files are parsed at runtime. The following information is included: